Navigate InfoSuite
Hosted At
Link to DNR

Link to Duke4
Advanced FX - General Effects - Parallaxed Walls

Parallaxed Walls

Parallaxed Walls create an infinite space effect and are actually quite simple to make. There is a demonstration of this effect in TUTORIAL.MAP (on both sides of "Walls B3").



Create your space sector and parallax the ceiling and floor.

MISSING IMAGE!


Create a slightly smaller sector inside of your space sector and turn it into valid player space (with Alt + S). This will create a bordering sector.

MISSING IMAGE!


Lower the ceiling of the bordering sector until it touches the ground. This creates the illusion that the walls are parallaxed.

MISSING IMAGE!


In the game, moving towards a parallaxed wall causes the player to be forced into the sector behind it. This will even happen if that sector's ceiling and floor are pressed together, causing a squishy death for the unfortunate player. This makes unblocked parallaxed walls lethal, hence you must block them to stop this from happening. Use B to block the walls of your bordering sector. Parallaxed walls can still be shot and retain bullet holes, so the player should not be allowed to see them up close.

MISSING IMAGE!


Return to top